There
are high-detail life sculptors out there who provide an awesome caliber
of realism; sculpture so life-like that even under the closest scrutiny
you expect it to move. This kind of art requires the mastery of many
mediums, and while I strive to achieve that mastery, realism is secondary
to the focus of the work. I want to tell wild stories in a single three-dimensional
portrait and literally flesh out a biography with hair, clothing, trinkets,
teeth and fingernails, etc. To me, what is most important is to create
"the character" first and foremost, because all of the special
effects in the world can't save you if you start with a lousy script.
-
Tom Kuebler

After
two and a half decades of working in the corporate world of toy design
prototypes and bringing robots to life in the animatronics field, Thomas
Kuebler opted to explore his full creative potential as a freelance
artist. Armed with the tools of his trade, a supportive wife, and the
odd inhabitants of his own personal fiction, he set forth on a new mission
to bring the world inside his head to life. His award-winning silicone
character sculptures range in venue from museums to private collections
to the offices of DC Comics and have been featured in publications such
as Spectrum and Rue Morgue. Tom and his wife Kara currently
reside in North Carolina.
|